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Which Nice Classification Class Are Toys and Games In?

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Published 13 August 2026 · Updated 13 August 2026 · 1 min read

Part of our complete guide: All 45 Nice Classification Classes Explained

Toys, board games, and playthings fall under Class 28, which covers games and playthings, along with sporting and gymnastic articles — the same class covering equipment like yoga mats.

What Class 28 covers here

This includes traditional toys, board games, puzzles, action figures, and playground equipment, regardless of the age group or material. Sporting goods and fitness equipment sit in the same class, since both are grouped under recreational and play-related physical products.

Why digital games are classified differently

A mobile game or app-based game is software, not a physical plaything, so it falls under Class 9 (downloadable software and apps) rather than Class 28, the same way a fitness app is classified differently from gym equipment. A toy company expanding into a companion mobile app or a digital version of a physical board game would need Class 9 alongside Class 28.

Where toy brands often need a second class

A toy manufacturer running its own retail stores or an online store needs Class 35 for the retail service, in addition to Class 28 for the toys themselves.

Try the Nice Classification Finder for a suggestion based on your specific product range, or see the full Nice Classification guide for all 45 classes.

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